![]() The spell casters would just spread fire and poison onto my melee (or freeze/stun) on top of each type having to DPS into their respective armor before they could finally both damage the enemies. ![]() When testing out different builds to get an idea of them in act 1, I ended up finding that it was quite annoying to have a mix of physical and magic dmg dealers as they didn't synergize at all together. I really wanted to check out all the fun new spells but also really wanted to have a 2h melee bruiser as my main character. ![]() ![]() I'm playing tactician with 2x lone wolves and am currently in act 2 lvl 12. I'm currently on my 1st playthrough with DOS 2 (did 2.5 playthroughs on the 1st game).
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